GLM  0.9.5
mat4x3.hpp
1 
29 #ifndef GLM_MAT4X3_INCLUDED
30 #define GLM_MAT4X3_INCLUDED
31 
32 #include "detail/type_mat4x3.hpp"
33 
34 namespace glm
35 {
41  typedef detail::tmat4x3<float, lowp> lowp_mat4x3;
42 
48  typedef detail::tmat4x3<float, mediump> mediump_mat4x3;
49 
55  typedef detail::tmat4x3<float, highp> highp_mat4x3;
56 
57 }//namespace glm
58 
59 #endif//GLM_MAT4X3_INCLUDED
detail::tmat4x3< float, mediump > mediump_mat4x3
4 columns of 3 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:296
detail::tmat4x3< float, highp > highp_mat4x3
4 columns of 3 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:303
detail::tmat4x3< float, lowp > lowp_mat4x3
4 columns of 3 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:289