0.9.7
bitfield.hpp
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1 
43 #pragma once
44 
45 // Dependencies
46 #include "../detail/setup.hpp"
47 #include "../detail/precision.hpp"
48 #include "../detail/type_int.hpp"
49 #include "../detail/_vectorize.hpp"
50 #include <limits>
51 
52 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
53 # pragma message("GLM: GLM_GTC_bitfield extension included")
54 #endif
55 
56 namespace glm
57 {
60 
64  template <typename genIUType>
65  GLM_FUNC_DECL genIUType mask(genIUType Bits);
66 
70  template <typename T, precision P, template <typename, precision> class vecIUType>
71  GLM_FUNC_DECL vecIUType<T, P> mask(vecIUType<T, P> const & v);
72 
76  template <typename genIUType>
77  GLM_FUNC_DECL genIUType bitfieldRotateRight(genIUType In, int Shift);
78 
82  template <typename T, precision P, template <typename, precision> class vecType>
83  GLM_FUNC_DECL vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift);
84 
88  template <typename genIUType>
89  GLM_FUNC_DECL genIUType bitfieldRotateLeft(genIUType In, int Shift);
90 
94  template <typename T, precision P, template <typename, precision> class vecType>
95  GLM_FUNC_DECL vecType<T, P> bitfieldRotateLeft(vecType<T, P> const & In, int Shift);
96 
100  template <typename genIUType>
101  GLM_FUNC_DECL genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount);
102 
106  template <typename T, precision P, template <typename, precision> class vecType>
107  GLM_FUNC_DECL vecType<T, P> bitfieldFillOne(vecType<T, P> const & Value, int FirstBit, int BitCount);
108 
112  template <typename genIUType>
113  GLM_FUNC_DECL genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount);
114 
118  template <typename T, precision P, template <typename, precision> class vecType>
119  GLM_FUNC_DECL vecType<T, P> bitfieldFillZero(vecType<T, P> const & Value, int FirstBit, int BitCount);
120 
126  GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y);
127 
133  GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y);
134 
140  GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y);
141 
147  GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y);
148 
154  GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y);
155 
161  GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y);
162 
168  GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z);
169 
175  GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z);
176 
182  GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z);
183 
189  GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z);
190 
196  GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z);
197 
203  GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z);
204 
210  GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w);
211 
217  GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w);
218 
224  GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w);
225 
231  GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w);
232 
234 } //namespace glm
235 
236 #include "bitfield.inl"
GLM_FUNC_DECL vecType< T, P > bitfieldFillOne(vecType< T, P > const &Value, int FirstBit, int BitCount)
Set to 1 a range of bits.
GLM_FUNC_DECL vecType< T, P > bitfieldFillZero(vecType< T, P > const &Value, int FirstBit, int BitCount)
Set to 0 a range of bits.
GLM_FUNC_DECL vecType< T, P > bitfieldRotateRight(vecType< T, P > const &In, int Shift)
Rotate all bits to the right.
Definition: _noise.hpp:40
GLM_FUNC_DECL vecType< T, P > bitfieldRotateLeft(vecType< T, P > const &In, int Shift)
Rotate all bits to the left.
GLM_FUNC_DECL vecIUType< T, P > mask(vecIUType< T, P > const &v)
Build a mask of 'count' bits.
GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w)
Interleaves the bits of x, y, z and w.