0.9.8
Functions
func_integer.hpp File Reference

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Functions

template<typename genType >
GLM_FUNC_DECL int bitCount (genType v)
 
template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType< int, P > bitCount (vecType< T, P > const &v)
 
template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType< T, P > bitfieldExtract (vecType< T, P > const &Value, int Offset, int Bits)
 
template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType< T, P > bitfieldInsert (vecType< T, P > const &Base, vecType< T, P > const &Insert, int Offset, int Bits)
 
template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType< T, P > bitfieldReverse (vecType< T, P > const &v)
 
template<typename genIUType >
GLM_FUNC_DECL int findLSB (genIUType x)
 
template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType< int, P > findLSB (vecType< T, P > const &v)
 
template<typename genIUType >
GLM_FUNC_DECL int findMSB (genIUType x)
 
template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType< int, P > findMSB (vecType< T, P > const &v)
 
template<precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL void imulExtended (vecType< int, P > const &x, vecType< int, P > const &y, vecType< int, P > &msb, vecType< int, P > &lsb)
 
template<precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType< uint, P > uaddCarry (vecType< uint, P > const &x, vecType< uint, P > const &y, vecType< uint, P > &carry)
 
template<precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL void umulExtended (vecType< uint, P > const &x, vecType< uint, P > const &y, vecType< uint, P > &msb, vecType< uint, P > &lsb)
 
template<precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType< uint, P > usubBorrow (vecType< uint, P > const &x, vecType< uint, P > const &y, vecType< uint, P > &borrow)
 

Detailed Description

GLM Core

See also
GLSL 4.20.8 specification, section 8.8 Integer Functions

Definition in file func_integer.hpp.