0.9.8
mat3x3.hpp
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1 
4 #pragma once
5 
6 #include "detail/type_mat3x3.hpp"
7 
8 namespace glm
9 {
15  typedef tmat3x3<float, lowp> lowp_mat3;
16 
22  typedef tmat3x3<float, mediump> mediump_mat3;
23 
29  typedef tmat3x3<float, highp> highp_mat3;
30 
36  typedef tmat3x3<float, lowp> lowp_mat3x3;
37 
43  typedef tmat3x3<float, mediump> mediump_mat3x3;
44 
50  typedef tmat3x3<float, highp> highp_mat3x3;
51 
52 }//namespace glm
tmat3x3< float, lowp > lowp_mat3x3
3 columns of 3 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:185
tmat3x3< float, highp > highp_mat3
3 columns of 3 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:178
Definition: _noise.hpp:11
tmat3x3< float, mediump > mediump_mat3
3 columns of 3 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:171
tmat3x3< float, highp > highp_mat3x3
3 columns of 3 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:199
tmat3x3< float, mediump > mediump_mat3x3
3 columns of 3 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:192
tmat3x3< float, lowp > lowp_mat3
3 columns of 3 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:164