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glm
glm
detail
precision.hpp
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#pragma once
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#include "
setup.hpp
"
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namespace
glm
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{
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enum
precision
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{
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packed_highp,
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packed_mediump,
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packed_lowp,
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# if GLM_HAS_ALIGNED_TYPE
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aligned_highp,
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aligned_mediump,
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aligned_lowp,
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aligned = aligned_highp,
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# endif
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highp = packed_highp,
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mediump = packed_mediump,
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lowp = packed_lowp,
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packed = packed_highp,
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# if GLM_HAS_ALIGNED_TYPE && defined(GLM_FORCE_ALIGNED)
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defaultp = aligned_highp
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# else
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defaultp = highp
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# endif
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};
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namespace
detail
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{
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template
<glm::precision P>
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struct
is_aligned
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{
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static
const
bool
value =
false
;
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};
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# if GLM_HAS_ALIGNED_TYPE
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template
<>
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struct
is_aligned<
glm
::aligned_lowp>
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{
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static
const
bool
value =
true
;
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};
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template
<>
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struct
is_aligned<
glm
::aligned_mediump>
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{
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static
const
bool
value =
true
;
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};
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template
<>
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struct
is_aligned<
glm
::aligned_highp>
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{
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static
const
bool
value =
true
;
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};
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# endif
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}
//namespace detail
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}
//namespace glm
glm
Definition:
_noise.hpp:11
setup.hpp
GLM Core
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