0.9.8
rotate_normalized_axis.hpp
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1 
15 #pragma once
16 
17 // Dependency:
18 #include "../glm.hpp"
19 #include "../gtc/epsilon.hpp"
20 #include "../gtc/quaternion.hpp"
21 
22 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
23 # pragma message("GLM: GLM_GTX_rotate_normalized_axis extension included")
24 #endif
25 
26 namespace glm
27 {
30 
42  template <typename T, precision P>
43  GLM_FUNC_DECL tmat4x4<T, P> rotateNormalizedAxis(
44  tmat4x4<T, P> const & m,
45  T const & angle,
46  tvec3<T, P> const & axis);
47 
55  template <typename T, precision P>
56  GLM_FUNC_DECL tquat<T, P> rotateNormalizedAxis(
57  tquat<T, P> const & q,
58  T const & angle,
59  tvec3<T, P> const & axis);
60 
62 }//namespace glm
63 
64 #include "rotate_normalized_axis.inl"
GLM_FUNC_DECL tquat< T, P > rotateNormalizedAxis(tquat< T, P > const &q, T const &angle, tvec3< T, P > const &axis)
Rotates a quaternion from a vector of 3 components normalized axis and an angle.
Definition: _noise.hpp:11
GLM_FUNC_DECL tvec3< T, P > axis(tquat< T, P > const &x)
Returns the q rotation axis.
GLM_FUNC_DECL T angle(tquat< T, P > const &x)
Returns the quaternion rotation angle.