15 #include "../detail/setup.hpp"
17 #if !GLM_HAS_TEMPLATE_ALIASES && !(GLM_COMPILER & GLM_COMPILER_GCC)
18 # error "GLM_GTX_scalar_multiplication requires C++11 support or alias templates and if not support for GCC"
21 #include "../vec2.hpp"
22 #include "../vec3.hpp"
23 #include "../vec4.hpp"
24 #include "../mat2x2.hpp"
25 #include <type_traits>
29 template <
typename T,
typename Vec>
30 using return_type_scalar_multiplication =
typename std::enable_if<
31 !std::is_same<T, float>::value
32 && std::is_arithmetic<T>::value, Vec
35 #define GLM_IMPLEMENT_SCAL_MULT(Vec) \
36 template <typename T> \
37 return_type_scalar_multiplication<T, Vec> \
38 operator*(T const & s, Vec rh){ \
39 return rh *= static_cast<float>(s); \
42 template <typename T> \
43 return_type_scalar_multiplication<T, Vec> \
44 operator*(Vec lh, T const & s){ \
45 return lh *= static_cast<float>(s); \
48 template <typename T> \
49 return_type_scalar_multiplication<T, Vec> \
50 operator/(Vec lh, T const & s){ \
51 return lh *= 1.0f / s; \
54 GLM_IMPLEMENT_SCAL_MULT(
vec2)
55 GLM_IMPLEMENT_SCAL_MULT(
vec3)
56 GLM_IMPLEMENT_SCAL_MULT(
vec4)
58 GLM_IMPLEMENT_SCAL_MULT(
mat2)
59 GLM_IMPLEMENT_SCAL_MULT(
mat2x3)
60 GLM_IMPLEMENT_SCAL_MULT(
mat2x4)
61 GLM_IMPLEMENT_SCAL_MULT(
mat3x2)
62 GLM_IMPLEMENT_SCAL_MULT(
mat3)
63 GLM_IMPLEMENT_SCAL_MULT(
mat3x4)
64 GLM_IMPLEMENT_SCAL_MULT(
mat4x2)
65 GLM_IMPLEMENT_SCAL_MULT(
mat4x3)
66 GLM_IMPLEMENT_SCAL_MULT(
mat4)
68 #undef GLM_IMPLEMENT_SCAL_MULT
highp_mat2x4 mat2x4
2 columns of 4 components matrix of floating-point numbers.
mat2x2 mat2
2 columns of 2 components matrix of floating-point numbers.
highp_mat2x3 mat2x3
2 columns of 3 components matrix of floating-point numbers.
highp_vec4 vec4
4 components vector of floating-point numbers.
highp_mat3x2 mat3x2
3 columns of 2 components matrix of floating-point numbers.
highp_mat3x4 mat3x4
3 columns of 4 components matrix of floating-point numbers.
mat3x3 mat3
3 columns of 3 components matrix of floating-point numbers.
mat4x4 mat4
4 columns of 4 components matrix of floating-point numbers.
highp_mat4x2 mat4x2
4 columns of 2 components matrix of floating-point numbers.
highp_vec3 vec3
3 components vector of floating-point numbers.
highp_vec2 vec2
2 components vector of floating-point numbers.
highp_mat4x3 mat4x3
4 columns of 3 components matrix of floating-point numbers.