glm::core::types Namespace Reference

Types functions (Section 4.1.5, 4.1.6 and 5 of GLSL 1.20.8 specification). More...


Typedefs

typedef detail::_bvec2 bvec2
 Vector of 2 booleans. (From GLSL 1.20.6 specification).
typedef detail::_bvec3 bvec3
 Vector of 3 booleans. (From GLSL 1.20.6 specification).
typedef detail::_bvec4 bvec4
 Vector of 4 booleans. (From GLSL 1.20.6 specification).
typedef detail::_xvec2< int > ivec2
 Vector of 2 integers. (From GLSL 1.20.6 specification).
typedef detail::_xvec3< int > ivec3
 Vector of 3 integers. (From GLSL 1.20.6 specification).
typedef detail::_xvec4< int > ivec4
 Vector of 4 integers. (From GLSL 1.20.6 specification).
typedef detail::_xmat2< float > mat2
 2 * 2 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xmat2< float > mat2x2
 2 * 2 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xmat2x3< float > mat2x3
 2 * 3 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xmat2x4< float > mat2x4
 2 * 4 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xmat3< float > mat3
 3 * 3 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xmat3x2< float > mat3x2
 3 * 2 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xmat3< float > mat3x3
 3 * 3 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xmat3x4< float > mat3x4
 3 * 4 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xmat4< float > mat4
 4 * 4 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xmat4x2< float > mat4x2
 4 * 2 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xmat4x3< float > mat4x3
 4 * 3 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xmat4< float > mat4x4
 4 * 4 matrix of floating-point numbers. (From GLSL 1.20.6 specification)
typedef detail::_xvec2< float > vec2
 Vector of 2 floating-point numbers. (From GLSL 1.20.6 specification).
typedef detail::_xvec3< float > vec3
 Vector of 3 floating-point numbers. (From GLSL 1.20.6 specification).
typedef detail::_xvec4< float > vec4
 Vector of 4 floating-point numbers. (From GLSL 1.20.6 specification).


Detailed Description

Types functions (Section 4.1.5, 4.1.6 and 5 of GLSL 1.20.8 specification).

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