GLM experimental extensions. The interface could change between releases.
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Namespaces |
| namespace | associated_min_max |
| | GLM_GTX_associated_min_max extension: Min and max functions that return associated values not the compared onces.
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| namespace | bit |
| | GLM_GTX_bit extension: Allow to perform bit operations on integer values.
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| namespace | closest_point |
| | GLM_GTX_closest_point extension: Find the point on a straight line which is the closet of a point.
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| namespace | color_cast |
| | GLM_GTX_color_cast extension: Conversion between two color types.
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| namespace | color_space |
| | GLM_GTX_color_space extension: Related to RVB to HSV conversions and operations.
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| namespace | comparison |
| | GLM_GTX_comparison extension:.
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| namespace | compatibility |
| | GLM_GTX_compatibility extension: Provide functions to increase the compatibility with Cg and HLSL languages.
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| namespace | component_wise |
| | GLM_GTX_component_wise extension: Operations between components of a type.
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| namespace | determinant |
| | GLM_GTX_determinant extension: Compute the determinant of a matrix.
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| namespace | double_float |
| | GLM_GTX_double_float extension: Add support for double precision flotting-point types.
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| namespace | epsilon |
| | GLM_GTX_epsilon extension: Comparaison functions for a user defined epsilon values.
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| namespace | euler_angles |
| | GLM_GTX_euler_angles extension: Build matrices from euler angles.
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| namespace | extend |
| | GLM_GTX_extend extension: Extend a position from a source to a position at a defined length.
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| namespace | extented_min_max |
| | GLM_GTX_extented_min_max extension: Min and max functions for 3 to 4 parameters.
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| namespace | fast_exponential |
| | GLM_GTX_fast_exponential extension: Fast but less accurate implementations of exponential based functions.
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| namespace | fast_square_root |
| | GLM_GTX_fast_square_root extension: Fast but less accurate implementations of square root based functions.
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| namespace | fast_trigonometry |
| | GLM_GTX_fast_trigonometry extension: Fast but less accurate implementations of trigonometric functions.
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| namespace | flexible_mix |
| | GLM_GTX_flexible_mix extension: More flexible functions for linear interpolations.
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| namespace | gpu_shader4 |
| | GLM_GTX_gpu_shader4 extension: Implementation of GL_EXT_gpu_shader4 for GLM.
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| namespace | half |
| | GLM_GTX_half extension: Add support for half precision flotting-point types.
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| namespace | handed_coordinate_space |
| | GLM_GTX_handed_coordinate_space extension: To know if a triedron is right or left handed.
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| namespace | hyperbolic |
| | GLM_GTX_hyperbolic extension: Add hyperbolic functions.
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| namespace | inertia |
| | GLM_GTX_inertia extension: Create inertia matrices.
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| namespace | integer |
| | GLM_GTX_integer extension: Add support for integer for core functions.
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| namespace | intersect |
| | GLM_GTX_intersect extension: Add intersection functions.
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| namespace | inverse |
| | GLM_GTX_inverse extension: Inverse matrix functions.
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| namespace | inverse_transpose |
| | GLM_GTX_inverse_transpose extension: Inverse transpose matrix functions.
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| namespace | matrix_access |
| | GLM_GTX_matrix_access extension: Set a column or a row of a matrix.
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| namespace | matrix_cross_product |
| | GLM_GTX_matrix_cross_product: Build cross product matrices.
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| namespace | matrix_major_storage |
| | GLM_GTX_matrix_cross_product: Build matrices with specific matrix order, row or column.
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| namespace | matrix_projection |
| | GLM_GTX_matrix_projection: Varius ways to build and operate on projection matrices.
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| namespace | matrix_query |
| | GLM_GTX_matrix_query: Query to evaluate matrices properties.
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| namespace | matrix_selection |
| | GLM_GTX_matrix_selection extension: Access to matrix columns or rows.
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| namespace | matx |
| | GLM_GTX_matx extension: - Work in progress - NxN matrix types.
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| namespace | mixed_product |
| | GLM_GTX_mixed_product extension: Mixed product of 3 vectors.
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| namespace | mul |
| | GLM_GTX_mul extension: mul function for Cg and HLSL compatibility.
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| namespace | norm |
| | GLM_GTX_norm extension: Varius way to compute vector norms.
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| namespace | normal |
| | GLM_GTX_normal extension: Compute the normal of a triangle.
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| namespace | normalize_dot |
| | GLM_GTX_normalize_dot extension: Dot product of vectors that need to be normalize with a single square root.
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| namespace | number_precision |
| | GLM_GTX_number_precision extension: Defined size types.
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| namespace | optimum_pow |
| | GLM_GTX_optimum_pow extension: Integer exponenciation of power functions.
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| namespace | orthonormalize |
| | GLM_GTX_orthonormalize extension: Orthonormalize matrices.
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| namespace | perpendicular |
| | GLM_GTX_perpendicular extension: Perpendicular of a vector from other one.
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| namespace | polar_coordinates |
| | GLM_GTX_polar_coordinates extension: Conversion from Euclidean space to polar space and revert.
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| namespace | projection |
| | GLM_GTX_projection extension: Projection of a vector to other one.
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| namespace | quaternion |
| | GLM_GTX_quaternion extension: Quaternion types and functions.
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| namespace | random |
| | GLM_GTX_random extension: Generate random number from varius distribution methods.
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| namespace | rotate_vector |
| | GLM_GTX_rotate_vector extension: Function to directly rotate a vector.
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| namespace | round |
| | GLM_GTX_round extension: Computes the round value.
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| namespace | spline |
| | GLM_GTX_spline extension: Spline functions.
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| namespace | statistics_operation |
| | GLM_GTX_statistics_operation extension: - Work in progress - Statistics functions.
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| namespace | std_based_type |
| | GLM_GTX_std_based_type extension: Add support vector types based on C++ standard type.
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| namespace | string_cast |
| | GLM_GTX_string_cast extension: Setup strings for GLM type values.
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| namespace | transform |
| | GLM_GTX_transform extension: Add transformation matrices.
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| namespace | transform2 |
| | GLM_GTX_transform2 extension: Add extra transformation matrices.
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| namespace | unsigned_int |
| | GLM_GTX_unsigned_int extension: Add support for unsigned integer for core functions.
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| namespace | vector_access |
| | GLM_GTX_vector_access extension: Function to set values to vectors.
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| namespace | vector_angle |
| | GLM_GTX_vector_angle extension: Compute angle between vectors.
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| namespace | vector_query |
| | GLM_GTX_vector_query extension: Query informations of vector types.
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| namespace | vecx |
| | GLM_GTX_vecx extension: - Work in progress - Add custom size vectors.
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| namespace | verbose_operator |
| | GLM_GTX_verbose_operator extension: Use words to replace operators.
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GLM experimental extensions. The interface could change between releases.