glm::gtx::inertia Namespace Reference

GLM_GTX_inertia extension: Create inertia matrices. More...


Functions

template<typename T>
detail::_xmat3< T > ballInertia3 (const T Mass, const T Radius)
 Build an inertia matrix for a ball (From GLM_GTX_inertia extension).
template<typename T>
detail::_xmat4< T > ballInertia4 (const T Mass, const T Radius)
 Build an inertia matrix for a ball (From GLM_GTX_inertia extension).
template<typename T>
detail::_xmat3< T > boxInertia3 (const T Mass, const detail::_xvec3< T > &Scale)
 Build an inertia matrix for a box (From GLM_GTX_inertia extension).
template<typename T>
detail::_xmat4< T > boxInertia4 (const T Mass, const detail::_xvec3< T > &Scale)
 Build an inertia matrix for a box (From GLM_GTX_inertia extension).
template<typename T>
detail::_xmat3< T > diskInertia3 (const T Mass, const T Radius)
 Build an inertia matrix for a disk (From GLM_GTX_inertia extension).
template<typename T>
detail::_xmat4< T > diskInertia4 (const T Mass, const T Radius)
 Build an inertia matrix for a disk (From GLM_GTX_inertia extension).
template<typename T>
detail::_xmat3< T > sphereInertia3 (const T Mass, const T Radius)
 Build an inertia matrix for a sphere (From GLM_GTX_inertia extension).
template<typename T>
detail::_xmat4< T > sphereInertia4 (const T Mass, const T Radius)
 Build an inertia matrix for a sphere (From GLM_GTX_inertia extension).


Detailed Description

GLM_GTX_inertia extension: Create inertia matrices.

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