glm::gtx::norm Namespace Reference

GLM_GTX_norm extension: Varius way to compute vector norms. More...


Functions

template<typename T>
distance2 (const detail::_xvec4< T > &p0, const detail::_xvec4< T > &p1)
 Returns the squared distance between p0 and p1, i.e., length(p0 - p1). (From GLSL 1.10.59 specification).
template<typename T>
distance2 (const detail::_xvec3< T > &p0, const detail::_xvec3< T > &p1)
 Returns the squared distance between p0 and p1, i.e., length(p0 - p1). (From GLSL 1.10.59 specification).
template<typename T>
distance2 (const detail::_xvec2< T > &p0, const detail::_xvec2< T > &p1)
 Returns the squared distance between p0 and p1, i.e., length(p0 - p1). (From GLSL 1.10.59 specification).
template<typename T>
distance2 (const T p0, const T p1)
 Returns the squared distance between p0 and p1, i.e., length(p0 - p1). (From GLSL 1.10.59 specification).
template<typename T>
l1Norm (const detail::_xvec3< T > &v)
 Returns the L1 norm of v (from GLM_GTX_norm extension).
template<typename T>
l1Norm (const detail::_xvec3< T > &x, const detail::_xvec3< T > &y)
 Returns the L1 norm between x and y (from GLM_GTX_norm extension).
template<typename T>
l2Norm (const detail::_xvec3< T > &x)
 Returns the L2 norm of v (from GLM_GTX_norm extension).
template<typename T>
l2Norm (const detail::_xvec3< T > &x, const detail::_xvec3< T > &y)
 Returns the L2 norm between x and y (from GLM_GTX_norm extension).
template<typename T>
length2 (const detail::_xquat< T > &q)
 Returns the squared length of x (from GLM_GTX_norm extension).
template<typename T>
length2 (const detail::_xvec4< T > &x)
 Returns the squared length of x (from GLM_GTX_norm extension).
template<typename T>
length2 (const detail::_xvec3< T > &x)
 Returns the squared length of x (from GLM_GTX_norm extension).
template<typename T>
length2 (const detail::_xvec2< T > &x)
 Returns the squared length of x (from GLM_GTX_norm extension).
template<typename T>
length2 (const T x)
 Returns the squared length of x (from GLM_GTX_norm extension).
template<typename T>
lxNorm (const detail::_xvec3< T > &x, unsigned int Depth)
 Returns the L norm of v (from GLM_GTX_norm extension).
template<typename T>
lxNorm (const detail::_xvec3< T > &x, const detail::_xvec3< T > &y, unsigned int Depth)
 Returns the L norm between x and y (from GLM_GTX_norm extension).


Detailed Description

GLM_GTX_norm extension: Varius way to compute vector norms.

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