Typedefs | |
| typedef float | f32 |
| Single-precision floating-point number. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat2< float > | f32mat2 |
| Single-precision floating-point 2x2 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat2x3< float > | f32mat2x3 |
| Single-precision floating-point 2x3 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat2x4< float > | f32mat2x4 |
| Single-precision floating-point 2x4 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat3< float > | f32mat3 |
| Single-precision floating-point 3x3 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat3x2< float > | f32mat3x2 |
| Single-precision floating-point 3x2 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat3x4< float > | f32mat3x4 |
| Single-precision floating-point 3x4 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat4< float > | f32mat4 |
| Single-precision floating-point 4x4 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat4x2< float > | f32mat4x2 |
| Single-precision floating-point 4x2 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat4x3< float > | f32mat4x3 |
| Single-precision floating-point 4x3 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xquat< float > | f32quat |
| Single-precision floating-point quaternion. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xvec2< float > | f32vec2 |
| Single-precision floating-point vector of 2 components. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xvec3< float > | f32vec3 |
| Single-precision floating-point vector of 3 components. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xvec4< float > | f32vec4 |
| Single-precision floating-point vector of 4 components. (from GLM_GTX_number_precision extension). | |
| typedef double | f64 |
| Double-precision floating-point number. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat2< double > | f64mat2 |
| Double-precision floating-point 2x2 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat2x3< double > | f64mat2x3 |
| Double-precision floating-point 2x3 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat2x4< double > | f64mat2x4 |
| Double-precision floating-point 2x4 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat3< double > | f64mat3 |
| Double-precision floating-point 3x3 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat3x2< double > | f64mat3x2 |
| Double-precision floating-point 3x2 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat3x4< double > | f64mat3x4 |
| Double-precision floating-point 3x4 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat4< double > | f64mat4 |
| Double-precision floating-point 4x4 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat4x2< double > | f64mat4x2 |
| Double-precision floating-point 4x2 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xmat4x3< double > | f64mat4x3 |
| Double-precision floating-point 4x3 matrix. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xquat< double > | f64quat |
| Double-precision floating-point quaternion. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xvec2< double > | f64vec2 |
| Double-precision floating-point vector of 2 components. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xvec3< double > | f64vec3 |
| Double-precision floating-point vector of 3 components. (from GLM_GTX_number_precision extension). | |
| typedef detail::_xvec4< double > | f64vec4 |
| Double-precision floating-point vector of 4 components. (from GLM_GTX_number_precision extension). | |
| typedef float | float32 |
| Single-precision floating-point number. (from GLM_GTX_number_precision extension). | |
| typedef double | float64 |
| Double-precision floating-point number. (from GLM_GTX_number_precision extension). | |
| typedef signed short | i16 |
| 16bit signed integer. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec2< signed short > | i16vec2 |
| 16bit signed integer vector of 2 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec3< signed short > | i16vec3 |
| 16bit signed integer vector of 3 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec4< signed short > | i16vec4 |
| 16bit signed integer vector of 4 components. (from GLM_GTX_number_precision extension) | |
| typedef signed int | i32 |
| 32bit signed integer. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec2< signed int > | i32vec2 |
| 32bit signed integer vector of 2 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec3< signed int > | i32vec3 |
| 32bit signed integer vector of 3 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec4< signed int > | i32vec4 |
| 32bit signed integer vector of 4 components. (from GLM_GTX_number_precision extension) | |
| typedef signed char | i8 |
| 8bit signed integer. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec2< signed char > | i8vec2 |
| 8bit signed integer vector of 2 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec3< signed char > | i8vec3 |
| 8bit signed integer vector of 3 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec4< signed char > | i8vec4 |
| 8bit signed integer vector of 4 components. (from GLM_GTX_number_precision extension) | |
| typedef signed short | int16 |
| 16bit signed integer. (from GLM_GTX_number_precision extension) | |
| typedef signed int | int32 |
| 32bit signed integer. (from GLM_GTX_number_precision extension) | |
| typedef signed char | int8 |
| 8bit signed integer. (from GLM_GTX_number_precision extension) | |
| typedef unsigned short | u16 |
| 16bit unsigned integer. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec2 < unsigned short > | u16vec2 |
| 16bit unsigned integer vector of 2 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec3 < unsigned short > | u16vec3 |
| 16bit unsigned integer vector of 3 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec4 < unsigned short > | u16vec4 |
| 16bit unsigned integer vector of 4 components. (from GLM_GTX_number_precision extension) | |
| typedef unsigned int | u32 |
| 32bit unsigned integer. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec2 < unsigned int > | u32vec2 |
| 32bit unsigned integer vector of 2 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec3 < unsigned int > | u32vec3 |
| 32bit unsigned integer vector of 3 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec4 < unsigned int > | u32vec4 |
| 32bit unsigned integer vector of 4 components. (from GLM_GTX_number_precision extension) | |
| typedef unsigned char | u8 |
| 8bit unsigned integer. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec2 < unsigned char > | u8vec2 |
| 8bit unsigned integer vector of 2 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec3 < unsigned char > | u8vec3 |
| 8bit unsigned integer vector of 3 components. (from GLM_GTX_number_precision extension) | |
|
typedef detail::_xvec4 < unsigned char > | u8vec4 |
| 8bit unsigned integer vector of 4 components. (from GLM_GTX_number_precision extension) | |
| typedef unsigned short | uint16 |
| 16bit unsigned integer. (from GLM_GTX_number_precision extension) | |
| typedef unsigned int | uint32 |
| 32bit unsigned integer. (from GLM_GTX_number_precision extension) | |
| typedef unsigned char | uint8 |
| 8bit unsigned integer. (from GLM_GTX_number_precision extension) | |
1.5.5