0.9.9 API documentation
gtx/quaternion.hpp File Reference

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## Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > cross (qua< T, Q > const &q, vec< 3, T, Q > const &v)
Compute a cross product between a quaternion and a vector. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > cross (vec< 3, T, Q > const &v, qua< T, Q > const &q)
Compute a cross product between a vector and a quaternion. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL T extractRealComponent (qua< T, Q > const &q)
Extract the real component of a quaternion. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > fastMix (qua< T, Q > const &x, qua< T, Q > const &y, T const &a)
Quaternion normalized linear interpolation. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > intermediate (qua< T, Q > const &prev, qua< T, Q > const &curr, qua< T, Q > const &next)
Returns an intermediate control point for squad interpolation. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL T length2 (qua< T, Q > const &q)
Returns the squared length of x. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > quat_identity ()
Create an identity quaternion. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > rotate (qua< T, Q > const &q, vec< 3, T, Q > const &v)
Returns quarternion square root. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 4, T, Q > rotate (qua< T, Q > const &q, vec< 4, T, Q > const &v)
Rotates a 4 components vector by a quaternion. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > rotation (vec< 3, T, Q > const &orig, vec< 3, T, Q > const &dest)
Compute the rotation between two vectors. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > shortMix (qua< T, Q > const &x, qua< T, Q > const &y, T const &a)
Quaternion interpolation using the rotation short path. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > squad (qua< T, Q > const &q1, qua< T, Q > const &q2, qua< T, Q > const &s1, qua< T, Q > const &s2, T const &h)
Compute a point on a path according squad equation. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > toMat3 (qua< T, Q > const &x)
Converts a quaternion to a 3 * 3 matrix. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > toMat4 (qua< T, Q > const &x)
Converts a quaternion to a 4 * 4 matrix. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > toQuat (mat< 3, 3, T, Q > const &x)
Converts a 3 * 3 matrix to a quaternion. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > toQuat (mat< 4, 4, T, Q > const &x)
Converts a 4 * 4 matrix to a quaternion. More...