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00010 #ifndef glm_detail_intrinsic_matrix
00011 #define glm_detail_intrinsic_matrix
00012
00013 #include "setup.hpp"
00014
00015 #if((GLM_ARCH & GLM_ARCH_SSE2) != GLM_ARCH_SSE2)
00016 # error "SSE2 instructions not supported or enabled"
00017 #else
00018
00019 #include "intrinsic_geometric.hpp"
00020
00021 namespace glm{
00022 namespace detail
00023 {
00024 void sse_add_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
00025
00026 void sse_sub_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
00027
00028 __m128 sse_mul_ps(__m128 m[4], __m128 v);
00029
00030 __m128 sse_mul_ps(__m128 v, __m128 m[4]);
00031
00032 void sse_mul_ps(__m128 const in1[4], __m128 const in2[4], __m128 out[4]);
00033
00034 void sse_transpose_ps(__m128 const in[4], __m128 out[4]);
00035
00036 void sse_inverse_ps(__m128 const in[4], __m128 out[4]);
00037
00038 void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out[4]);
00039
00040 __m128 sse_det_ps(__m128 const m[4]);
00041
00042 __m128 sse_slow_det_ps(__m128 const m[4]);
00043
00044 }
00045 }
00046
00047 #include "intrinsic_matrix.inl"
00048
00049 #endif//GLM_ARCH
00050 #endif//glm_detail_intrinsic_matrix