0.9.6
type_half.hpp
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1 
33 #pragma once
34 
35 #include "setup.hpp"
36 
37 namespace glm{
38 namespace detail
39 {
40  typedef short hdata;
41 
42  GLM_FUNC_DECL float toFloat32(hdata value);
43  GLM_FUNC_DECL hdata toFloat16(float const & value);
44 
45 }//namespace detail
46 }//namespace glm
47 
48 #include "type_half.inl"
Definition: _noise.hpp:39
OpenGL Mathematics (glm.g-truc.net)