19 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
20 # pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
30 template <
typename T, precision P>
32 tmat4x4<T, P>
const & mat,
38 template <
typename T, precision P>
40 tvec3<T, P>
const &
axis,
45 template <
typename T, precision P>
47 tmat4x4<T, P>
const & mat);
52 template <
typename T, precision P>
54 tmat4x4<T, P>
const & m1,
55 tmat4x4<T, P>
const & m2,
61 #include "matrix_interpolation.inl"
GLM_FUNC_DECL tvec3< T, P > axis(tquat< T, P > const &x)
Returns the q rotation axis.
GLM_FUNC_DECL tmat4x4< T, P > axisAngleMatrix(tvec3< T, P > const &axis, T const angle)
Build a matrix from axis and angle.
GLM_FUNC_DECL void axisAngle(tmat4x4< T, P > const &mat, tvec3< T, P > &axis, T &angle)
Get the axis and angle of the rotation from a matrix.
GLM_FUNC_DECL T angle(tquat< T, P > const &x)
Returns the quaternion rotation angle.
GLM_FUNC_DECL tmat4x4< T, P > extractMatrixRotation(tmat4x4< T, P > const &mat)
Extracts the rotation part of a matrix.
GLM_FUNC_DECL tmat4x4< T, P > interpolate(tmat4x4< T, P > const &m1, tmat4x4< T, P > const &m2, T const delta)
Build a interpolation of 4 * 4 matrixes.