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template<typename T , precision P> |
GLM_FUNC_QUALIFIER tmat3x3< T, P > | rotate (tmat3x3< T, P > const &m, T angle) |
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template<typename T , precision P> |
GLM_FUNC_QUALIFIER tmat3x3< T, P > | scale (tmat3x3< T, P > const &m, tvec2< T, P > const &v) |
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template<typename T , precision P> |
GLM_FUNC_QUALIFIER tmat3x3< T, P > | shearX (tmat3x3< T, P > const &m, T y) |
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template<typename T , precision P> |
GLM_FUNC_QUALIFIER tmat3x3< T, P > | shearY (tmat3x3< T, P > const &m, T x) |
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template<typename T , precision P> |
GLM_FUNC_QUALIFIER tmat3x3< T, P > | translate (tmat3x3< T, P > const &m, tvec2< T, P > const &v) |
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Defines functions that generate common 2d transformation matrices.
<glm/gtx/matrix_transform_2d.hpp> need to be included to use these functionalities.
GLM_FUNC_QUALIFIER tmat3x3<T, P> glm::rotate |
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tmat3x3< T, P > const & |
m, |
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T |
angle |
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Builds a rotation 3 * 3 matrix created from an angle.
- Parameters
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m | Input matrix multiplied by this translation matrix. |
angle | Rotation angle expressed in radians if GLM_FORCE_RADIANS is defined or degrees otherwise. |
GLM_FUNC_QUALIFIER tmat3x3<T, P> glm::scale |
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tmat3x3< T, P > const & |
m, |
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tvec2< T, P > const & |
v |
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) |
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Builds a scale 3 * 3 matrix created from a vector of 2 components.
- Parameters
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m | Input matrix multiplied by this translation matrix. |
v | Coordinates of a scale vector. |
GLM_FUNC_QUALIFIER tmat3x3<T, P> glm::shearX |
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tmat3x3< T, P > const & |
m, |
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T |
y |
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Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix.
- Parameters
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m | Input matrix multiplied by this translation matrix. |
y | Shear factor. |
GLM_FUNC_QUALIFIER tmat3x3<T, P> glm::shearY |
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tmat3x3< T, P > const & |
m, |
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T |
x |
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Builds a vertical (parallel to the y axis) shear 3 * 3 matrix.
- Parameters
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m | Input matrix multiplied by this translation matrix. |
x | Shear factor. |
GLM_FUNC_QUALIFIER tmat3x3<T, P> glm::translate |
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tmat3x3< T, P > const & |
m, |
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tvec2< T, P > const & |
v |
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) |
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Builds a translation 3 * 3 matrix created from a vector of 2 components.
- Parameters
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m | Input matrix multiplied by this translation matrix. |
v | Coordinates of a translation vector. |