GLM_GTX_norm: Vector norm calculations
GTX Extensions (Experimental)

Various way to compute vector norms. More...

## Functions

template<typename T >
distance2 (const T p0, const T p1)
template<typename T >
distance2 (const detail::tvec3< T > &p0, const detail::tvec3< T > &p1)
template<typename T >
distance2 (const detail::tvec4< T > &p0, const detail::tvec4< T > &p1)
template<typename T >
distance2 (const detail::tvec2< T > &p0, const detail::tvec2< T > &p1)
template<typename T >
l1Norm (const detail::tvec3< T > &x, const detail::tvec3< T > &y)
template<typename T >
l1Norm (const detail::tvec3< T > &v)
template<typename T >
l2Norm (const detail::tvec3< T > &x)
template<typename T >
l2Norm (const detail::tvec3< T > &x, const detail::tvec3< T > &y)
template<typename T >
length2 (const detail::tvec4< T > &x)
template<typename T >
length2 (const T x)
template<typename T >
length2 (const detail::tvec2< T > &x)
template<typename T >
length2 (const detail::tvec3< T > &x)
template<typename T >
length2 (const detail::tquat< T > &q)
template<typename T >
lxNorm (const detail::tvec3< T > &x, unsigned int Depth)
template<typename T >
lxNorm (const detail::tvec3< T > &x, const detail::tvec3< T > &y, unsigned int Depth)

## Detailed Description

Various way to compute vector norms.

<glm/gtx/norm.hpp> need to be included to use these functionalities.

## Function Documentation

 T glm::gtx::norm::distance2 ( const T p0, const T p1 )

Returns the squared distance between p0 and p1, i.e., length(p0 - p1).

From GLM_GTX_norm extension.

 T glm::gtx::norm::distance2 ( const detail::tvec3< T > & p0, const detail::tvec3< T > & p1 )

Returns the squared distance between p0 and p1, i.e., length(p0 - p1).

From GLM_GTX_norm extension.

 T glm::gtx::norm::distance2 ( const detail::tvec4< T > & p0, const detail::tvec4< T > & p1 )

Returns the squared distance between p0 and p1, i.e., length(p0 - p1).

From GLM_GTX_norm extension.

 T glm::gtx::norm::distance2 ( const detail::tvec2< T > & p0, const detail::tvec2< T > & p1 )

Returns the squared distance between p0 and p1, i.e., length(p0 - p1).

From GLM_GTX_norm extension.

 T glm::gtx::norm::l1Norm ( const detail::tvec3< T > & x, const detail::tvec3< T > & y )

Returns the L1 norm between x and y.

From GLM_GTX_norm extension.

 T glm::gtx::norm::l1Norm ( const detail::tvec3< T > & v )

Returns the L1 norm of v.

From GLM_GTX_norm extension.

 T glm::gtx::norm::l2Norm ( const detail::tvec3< T > & x )

Returns the L2 norm of v.

From GLM_GTX_norm extension.

 T glm::gtx::norm::l2Norm ( const detail::tvec3< T > & x, const detail::tvec3< T > & y )

Returns the L2 norm between x and y.

From GLM_GTX_norm extension.

 T glm::gtx::norm::length2 ( const detail::tvec4< T > & x )

Returns the squared length of x.

From GLM_GTX_norm extension.

 T glm::gtx::norm::length2 ( const T x )

Returns the squared length of x.

From GLM_GTX_norm extension.

 T glm::gtx::norm::length2 ( const detail::tvec2< T > & x )

Returns the squared length of x.

From GLM_GTX_norm extension.

 T glm::gtx::norm::length2 ( const detail::tvec3< T > & x )

Returns the squared length of x.

From GLM_GTX_norm extension.

 T glm::gtx::norm::length2 ( const detail::tquat< T > & q )

Returns the squared length of x.

From GLM_GTX_norm extension.

 T glm::gtx::norm::lxNorm ( const detail::tvec3< T > & x, unsigned int Depth )

Returns the L norm of v.

From GLM_GTX_norm extension.

 T glm::gtx::norm::lxNorm ( const detail::tvec3< T > & x, const detail::tvec3< T > & y, unsigned int Depth )

Returns the L norm between x and y.

From GLM_GTX_norm extension.