GLM
0.9.5
|
Functions | |
template<typename T , precision P> | |
detail::tvec3< T, P > | hsvColor (detail::tvec3< T, P > const &rgbValue) |
template<typename T , precision P> | |
T | luminosity (detail::tvec3< T, P > const &color) |
template<typename T , precision P> | |
detail::tvec3< T, P > | rgbColor (detail::tvec3< T, P > const &hsvValue) |
template<typename T , precision P> | |
detail::tmat4x4< T, P > | saturation (T const s) |
template<typename T , precision P> | |
detail::tvec3< T, P > | saturation (T const s, detail::tvec3< T, P > const &color) |
template<typename T , precision P> | |
detail::tvec4< T, P > | saturation (T const s, detail::tvec4< T, P > const &color) |
Related to RGB to HSV conversions and operations.
<glm/gtx/color_space.hpp> need to be included to use these functionalities.
detail::tvec3<T, P> glm::hsvColor | ( | detail::tvec3< T, P > const & | rgbValue | ) |
Converts a color from RGB color space to its color in HSV color space.
T glm::luminosity | ( | detail::tvec3< T, P > const & | color | ) |
Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.
detail::tvec3<T, P> glm::rgbColor | ( | detail::tvec3< T, P > const & | hsvValue | ) |
Converts a color from HSV color space to its color in RGB color space.
detail::tmat4x4<T, P> glm::saturation | ( | T const | s | ) |
Build a saturation matrix.
detail::tvec3<T, P> glm::saturation | ( | T const | s, |
detail::tvec3< T, P > const & | color | ||
) |
Modify the saturation of a color.
detail::tvec4<T, P> glm::saturation | ( | T const | s, |
detail::tvec4< T, P > const & | color | ||
) |
Modify the saturation of a color.