The standard types defined by the specification.
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Typedefs |
typedef detail::tvec2< bool > | bvec2 |
typedef detail::tvec3< bool > | bvec3 |
typedef detail::tvec4< bool > | bvec4 |
typedef detail::tmat2x2< double > | dmat2 |
typedef detail::tmat2x2< double > | dmat2x2 |
typedef detail::tmat2x3< double > | dmat2x3 |
typedef detail::tmat2x4< double > | dmat2x4 |
typedef detail::tmat3x3< double > | dmat3 |
typedef detail::tmat3x2< double > | dmat3x2 |
typedef detail::tmat3x3< double > | dmat3x3 |
typedef detail::tmat3x4< double > | dmat3x4 |
typedef detail::tmat4x4< double > | dmat4 |
typedef detail::tmat4x2< double > | dmat4x2 |
typedef detail::tmat4x3< double > | dmat4x3 |
typedef detail::tmat4x4< double > | dmat4x4 |
typedef detail::tvec2< double > | dvec2 |
typedef detail::tvec3< double > | dvec3 |
typedef detail::tvec4< double > | dvec4 |
typedef precision::mediump_ivec2 | ivec2 |
typedef precision::mediump_ivec3 | ivec3 |
typedef precision::mediump_ivec4 | ivec4 |
typedef mat2x2 | mat2 |
typedef precision::mediump_mat2x2 | mat2x2 |
typedef precision::mediump_mat2x3 | mat2x3 |
typedef precision::mediump_mat2x4 | mat2x4 |
typedef mat3x3 | mat3 |
typedef precision::mediump_mat3x2 | mat3x2 |
typedef precision::mediump_mat3x3 | mat3x3 |
typedef precision::mediump_mat3x4 | mat3x4 |
typedef mat4x4 | mat4 |
typedef precision::mediump_mat4x2 | mat4x2 |
typedef precision::mediump_mat4x3 | mat4x3 |
typedef precision::mediump_mat4x4 | mat4x4 |
typedef precision::mediump_uvec2 | uvec2 |
typedef precision::mediump_uvec3 | uvec3 |
typedef precision::mediump_uvec4 | uvec4 |
typedef precision::mediump_vec3 | vec3 |
typedef precision::mediump_vec4 | vec4 |
Detailed Description
The standard types defined by the specification.
These types are all typedefs of more generalized, template types. To see the definiton of these template types, go to Template types.
Typedef Documentation
typedef detail::tvec2<bool> bvec2 |
2 components vector of boolean.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 245 of file type.hpp.
typedef detail::tvec3<bool> bvec3 |
3 components vector of boolean.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 250 of file type.hpp.
typedef detail::tvec4<bool> bvec4 |
4 components vector of boolean.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 255 of file type.hpp.
typedef detail::tmat2x2<double> dmat2 |
2 * 2 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 278 of file type.hpp.
typedef detail::tmat2x2<double> dmat2x2 |
2 * 2 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 293 of file type.hpp.
typedef detail::tmat2x3<double> dmat2x3 |
2 * 3 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 298 of file type.hpp.
typedef detail::tmat2x4<double> dmat2x4 |
2 * 4 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 303 of file type.hpp.
typedef detail::tmat3x3<double> dmat3 |
3 * 3 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 283 of file type.hpp.
typedef detail::tmat3x2<double> dmat3x2 |
3 * 2 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 308 of file type.hpp.
typedef detail::tmat3x3<double> dmat3x3 |
3 * 3 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 313 of file type.hpp.
typedef detail::tmat3x4<double> dmat3x4 |
3 * 4 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 318 of file type.hpp.
typedef detail::tmat4x4<double> dmat4 |
4 * 4 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 288 of file type.hpp.
typedef detail::tmat4x2<double> dmat4x2 |
4 * 2 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 323 of file type.hpp.
typedef detail::tmat4x3<double> dmat4x3 |
4 * 3 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 328 of file type.hpp.
typedef detail::tmat4x4<double> dmat4x4 |
4 * 4 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 333 of file type.hpp.
typedef detail::tvec2<double> dvec2 |
Vector of 2 double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 263 of file type.hpp.
typedef detail::tvec3<double> dvec3 |
Vector of 3 double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 268 of file type.hpp.
typedef detail::tvec4<double> dvec4 |
Vector of 4 double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 273 of file type.hpp.
typedef precision::mediump_ivec2 ivec2 |
2 components vector of signed integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 194 of file type.hpp.
typedef precision::mediump_ivec3 ivec3 |
3 components vector of signed integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 199 of file type.hpp.
typedef precision::mediump_ivec4 ivec4 |
4 components vector of signed integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 204 of file type.hpp.
2 columns of 2 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 163 of file type.hpp.
typedef precision::mediump_mat2x2 mat2x2 |
2 columns of 2 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 116 of file type.hpp.
typedef precision::mediump_mat2x3 mat2x3 |
2 columns of 3 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 121 of file type.hpp.
typedef precision::mediump_mat2x4 mat2x4 |
2 columns of 4 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 126 of file type.hpp.
3 columns of 3 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 168 of file type.hpp.
typedef precision::mediump_mat3x2 mat3x2 |
3 columns of 2 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 131 of file type.hpp.
typedef precision::mediump_mat3x3 mat3x3 |
3 columns of 3 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 136 of file type.hpp.
typedef precision::mediump_mat3x4 mat3x4 |
3 columns of 4 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 141 of file type.hpp.
4 columns of 4 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 173 of file type.hpp.
typedef precision::mediump_mat4x2 mat4x2 |
4 columns of 2 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 146 of file type.hpp.
typedef precision::mediump_mat4x3 mat4x3 |
4 columns of 3 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 151 of file type.hpp.
typedef precision::mediump_mat4x4 mat4x4 |
4 columns of 4 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 156 of file type.hpp.
typedef precision::mediump_uvec2 uvec2 |
2 components vector of unsigned integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 226 of file type.hpp.
typedef precision::mediump_uvec3 uvec3 |
3 components vector of unsigned integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 231 of file type.hpp.
typedef precision::mediump_uvec4 uvec4 |
4 components vector of unsigned integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 236 of file type.hpp.
typedef precision::mediump_vec3 vec3 |
3 components vector of floating-point numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 106 of file type.hpp.
typedef precision::mediump_vec4 vec4 |
4 components vector of floating-point numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 111 of file type.hpp.