Functions
GLM_GTX_color_space: RGB to HSV conversion
GTX Extensions (Experimental)

Functions

template<typename valType >
detail::tvec3< valType > hsvColor (detail::tvec3< valType > const &rgbValue)
template<typename valType >
valType luminosity (detail::tvec3< valType > const &color)
template<typename valType >
detail::tvec3< valType > rgbColor (detail::tvec3< valType > const &hsvValue)
template<typename valType >
detail::tmat4x4< valType > saturation (valType const s)
template<typename valType >
detail::tvec3< valType > saturation (valType const s, detail::tvec3< valType > const &color)
template<typename valType >
detail::tvec4< valType > saturation (valType const s, detail::tvec4< valType > const &color)

Detailed Description

Related to RGB to HSV conversions and operations.

<glm/gtx/color_space.hpp> need to be included to use these functionalities.


Function Documentation

detail::tvec3<valType> glm::hsvColor ( detail::tvec3< valType > const &  rgbValue)

Converts a color from RGB color space to its color in HSV color space.

See also:
GLM_GTX_color_space: RGB to HSV conversion
valType glm::luminosity ( detail::tvec3< valType > const &  color)

Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.

See also:
GLM_GTX_color_space: RGB to HSV conversion
detail::tvec3<valType> glm::rgbColor ( detail::tvec3< valType > const &  hsvValue)

Converts a color from HSV color space to its color in RGB color space.

See also:
GLM_GTX_color_space: RGB to HSV conversion
detail::tmat4x4<valType> glm::saturation ( valType const  s)

Build a saturation matrix.

See also:
GLM_GTX_color_space: RGB to HSV conversion
detail::tvec3<valType> glm::saturation ( valType const  s,
detail::tvec3< valType > const &  color 
)

Modify the saturation of a color.

See also:
GLM_GTX_color_space: RGB to HSV conversion
detail::tvec4<valType> glm::saturation ( valType const  s,
detail::tvec4< valType > const &  color 
)

Modify the saturation of a color.

See also:
GLM_GTX_color_space: RGB to HSV conversion