GLM Version 0.9.0
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GLM_GTX_handed_coordinate_space extension: To know if a triedron is right or left handed. More...
Functions | |
template<typename T > | |
bool | leftHanded (detail::tvec3< T > const &tangent, detail::tvec3< T > const &binormal, detail::tvec3< T > const &normal) |
Return if a trihedron left handed or not. | |
template<typename T > | |
bool | rightHanded (detail::tvec3< T > const &tangent, detail::tvec3< T > const &binormal, detail::tvec3< T > const &normal) |
Return if a trihedron right handed or not. |
GLM_GTX_handed_coordinate_space extension: To know if a triedron is right or left handed.
bool glm::gtx::handed_coordinate_space::leftHanded | ( | detail::tvec3< T > const & | tangent, |
detail::tvec3< T > const & | binormal, | ||
detail::tvec3< T > const & | normal | ||
) |
Return if a trihedron left handed or not.
From GLM_GTX_handed_coordinate_space extension.
bool glm::gtx::handed_coordinate_space::rightHanded | ( | detail::tvec3< T > const & | tangent, |
detail::tvec3< T > const & | binormal, | ||
detail::tvec3< T > const & | normal | ||
) |
Return if a trihedron right handed or not.
From GLM_GTX_handed_coordinate_space extension.