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tan() :
glm::core::function::trigonometric
tanh() :
glm::core::function::trigonometric
toMat3() :
glm::gtx::quaternion
toMat4() :
glm::gtx::quaternion
toQuat() :
glm::gtx::quaternion
translate() :
glm::gtx::transform
,
glm::gtc::matrix_transform
transpose() :
glm::core::function::matrix
triangleNormal() :
glm::gtx::normal
trunc() :
glm::core::function::common
tweakedInfinitePerspective() :
glm::gtx::matrix_projection
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