0.9.9 API documenation
ext.hpp
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1 
5 #include "detail/setup.hpp"
6 
7 #pragma once
8 
9 #include "glm.hpp"
10 
11 #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED)
12 # define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED
13 # pragma message("GLM: All extensions included (not recommended)")
14 #endif//GLM_MESSAGES
15 
34 
48 #include "./ext/matrix_float4x2_precision.hpp"
53 
55 
62 
67 
68 #include "./ext/vector_bool1.hpp"
70 #include "./ext/vector_bool2.hpp"
72 #include "./ext/vector_bool3.hpp"
74 #include "./ext/vector_bool4.hpp"
76 
77 #include "./ext/vector_double1.hpp"
79 #include "./ext/vector_double2.hpp"
81 #include "./ext/vector_double3.hpp"
83 #include "./ext/vector_double4.hpp"
85 
86 #include "./ext/vector_float1.hpp"
88 #include "./ext/vector_float2.hpp"
90 #include "./ext/vector_float3.hpp"
92 #include "./ext/vector_float4.hpp"
94 
95 #include "./ext/vector_int1.hpp"
97 #include "./ext/vector_int2.hpp"
99 #include "./ext/vector_int3.hpp"
101 #include "./ext/vector_int4.hpp"
103 
105 
106 #include "./ext/vector_uint1.hpp"
108 #include "./ext/vector_uint2.hpp"
110 #include "./ext/vector_uint3.hpp"
112 #include "./ext/vector_uint4.hpp"
114 
115 #include "./gtc/bitfield.hpp"
116 #include "./gtc/color_space.hpp"
117 #include "./gtc/constants.hpp"
118 #include "./gtc/epsilon.hpp"
119 #include "./gtc/integer.hpp"
120 #include "./gtc/matrix_access.hpp"
121 #include "./gtc/matrix_integer.hpp"
122 #include "./gtc/matrix_inverse.hpp"
124 #include "./gtc/noise.hpp"
125 #include "./gtc/packing.hpp"
126 #include "./gtc/quaternion.hpp"
127 #include "./gtc/random.hpp"
128 #include "./gtc/reciprocal.hpp"
129 #include "./gtc/round.hpp"
130 #include "./gtc/type_precision.hpp"
131 #include "./gtc/type_ptr.hpp"
132 #include "./gtc/ulp.hpp"
133 #include "./gtc/vec1.hpp"
134 #if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
135 # include "./gtc/type_aligned.hpp"
136 #endif
137 
138 #ifdef GLM_ENABLE_EXPERIMENTAL
140 #include "./gtx/bit.hpp"
141 #include "./gtx/closest_point.hpp"
142 #include "./gtx/color_encoding.hpp"
143 #include "./gtx/color_space.hpp"
145 #include "./gtx/compatibility.hpp"
146 #include "./gtx/component_wise.hpp"
147 #include "./gtx/dual_quaternion.hpp"
148 #include "./gtx/euler_angles.hpp"
149 #include "./gtx/extend.hpp"
154 #include "./gtx/functions.hpp"
155 #include "./gtx/gradient_paint.hpp"
157 #include "./gtx/integer.hpp"
158 #include "./gtx/intersect.hpp"
159 #include "./gtx/log_base.hpp"
164 #include "./gtx/matrix_query.hpp"
165 #include "./gtx/mixed_product.hpp"
166 #include "./gtx/norm.hpp"
167 #include "./gtx/normal.hpp"
168 #include "./gtx/normalize_dot.hpp"
170 #include "./gtx/optimum_pow.hpp"
171 #include "./gtx/orthonormalize.hpp"
172 #include "./gtx/perpendicular.hpp"
174 #include "./gtx/projection.hpp"
175 #include "./gtx/quaternion.hpp"
176 #include "./gtx/raw_data.hpp"
177 #include "./gtx/rotate_vector.hpp"
178 #include "./gtx/spline.hpp"
179 #include "./gtx/std_based_type.hpp"
180 #if !(GLM_COMPILER & GLM_COMPILER_CUDA)
181 # include "./gtx/string_cast.hpp"
182 #endif
183 #include "./gtx/transform.hpp"
184 #include "./gtx/transform2.hpp"
185 #include "./gtx/vec_swizzle.hpp"
186 #include "./gtx/vector_angle.hpp"
187 #include "./gtx/vector_query.hpp"
188 #include "./gtx/wrap.hpp"
189 
190 #if GLM_HAS_TEMPLATE_ALIASES
192 #endif
193 
194 #if GLM_HAS_RANGE_FOR
195 # include "./gtx/range.hpp"
196 #endif
197 #endif//GLM_ENABLE_EXPERIMENTAL
GLM_EXT_quaternion_relational
GLM_GTX_matrix_interpolation
GLM_GTC_random
Core features
GLM_GTC_matrix_inverse
Core features
GLM_EXT_scalar_float_sized
GLM_GTX_mixed_producte
GLM_GTX_fast_trigonometry
GLM_EXT_vector_uint1_precision
GLM_GTX_quaternion
GLM_GTX_matrix_major_storage
Core features
GLM_EXT_quaternion_float
GLM_GTX_matrix_cross_product
GLM_EXT_scalar_int_sized
GLM_GTX_norm
GLM_GTX_matrix_operation
GLM_GTX_fast_square_root
Core features
Core features
GLM_GTX_extend
Core features
GLM_GTX_component_wise
Core features
GLM_EXT_quaternion_geometric
GLM_GTX_extented_min_max
GLM_GTX_dual_quaternion
Core features
GLM_GTX_transform
GLM_EXT_vector_relational
GLM_GTX_color_encoding
Core features
GLM_GTX_spline
GLM_EXT_scalar_relational
GLM_GTC_vec1
Core features
GLM_EXT_quaternion_float_precision
GLM_GTC_matrix_transform
Core features
GLM_EXT_quaternion_double
GLM_GTX_intersect
GLM_GTX_transform2
GLM_GTX_std_based_type
GLM_GTC_packing
Core features
Core features
GLM_EXT_quaternion_double_precision
GLM_GTX_polar_coordinates
GLM_GTC_integer
GLM_GTX_compatibility
Core features
GLM_EXT_vector_int1
GLM_GTX_string_cast
GLM_GTC_type_aligned
Core features
GLM_GTC_quaternion
GLM_GTX_wrap
GLM_GTX_log_base
GLM_GTC_constants
GLM_GTX_handed_coordinate_space
GLM_GTX_color_space_YCoCg
GLM_EXT_vector_int1_precision
Core features
GLM_GTX_associated_min_max
GLM_EXT_vector_double1_precision
Core features
Experimental extensions
GLM_GTC_type_precision
GLM_EXT_vector_float1_precision
Core features
GLM_GTX_vec_swizzle
Core features
Core features
GLM_GTX_bit
GLM_EXT_vector_double1
GLM_GTX_rotate_vector
GLM_GTC_type_ptr
GLM_GTX_projection
GLM_GTX_integer
GLM_GTC_reciprocal
GLM_EXT_vector_bool1_precision
GLM_GTX_optimum_pow
GLM_GTC_color_space
GLM_GTX_closest_point
GLM_GTC_noise
Core features
GLM_GTC_ulp
Core features
Core features
GLM_GTX_vector_query
GLM_GTC_epsilon
Core features
Core features
GLM_GTX_range
Core features
Core features
GLM_GTX_orthonormalize
GLM_GTX_color_space
GLM_GTX_normal
Core features
GLM_GTX_raw_data
GLM_GTX_matrix_query
GLM_GTX_vector_angle
GLM_GTX_perpendicular
GLM_GTC_bitfield
GLM_GTX_functions
Core features
Core features
GLM_EXT_vector_uint1
GLM_GTC_round
Core features
GLM_EXT_vector_bool1
Core features
GLM_GTX_number_precision
GLM_GTC_matrix_access
Core features
GLM_GTX_gradient_paint
GLM_EXT_matrix_relational
GLM_EXT_vector_float1
GLM_GTX_fast_exponential
GLM_GTX_euler_angles
GLM_GTX_normalize_dot
Core features
GLM_GTC_matrix_integer
GLM_EXT_scalar_constants